Hey Warriors, We are excited to see that our game is finally out there and that players are enjoying their time on the battlefield. Our team is also actively listening to the community and we would like to update you on a list of improvements that will be deployed in upcoming updates: Bots Replacing Players in Duel / Brawl / Elimination Game Modes: In response to player feedback from Beta, we will address your concerns regarding Bots with full health replacing leaving players. We will now replace the leaving player with a dead Bot in Duel, Brawl, and Elimination game modes. This will effectively make you win the current round if it was the only opponent left alive. For the rounds that follow, the Bot will stay in place of the player. Conqueror and Berserker: Currently if your opponent blocks a light attack from these two characters, they can combo into a free Guard Break. You will no longer be able to get a free guardbreak following a blocked light attack. Peacekeeper: We will address the bug where the second and third stabs from a guardbreak do not apply bleed. Valkyrie: Light Attacks: reduced recovery time Light Chains: reduced time between attacks Pouncing Thrust & Hunter’s Strike: Increased damage and link options after those moves Shield Crush: add link to Light Attack chains Hunter’s Rush: reduced recovery time Guardbreak Counter (All Heroes): Currently you can’t counter a guardbreak during a guardbreak attempt. This will be returned to the previous behavior seen in the Beta. Please keep your eyes on our forums and follow us on Twitter for more information regarding future gameplay updates. Link : [url=http://forums.ubi.com/showthread.php/1580891-Upcoming-Gameplay-Improvements]http://forums.ubi.com/showthread.php/1580891-Upcoming-Gameplay-Improvements[/url] Lo que an tocado de la rotura de guardia a que se refieren ??4 VOTOS
1 VOTOVetruvio457Hace 7 años2Que si intentas romper la guardia y te la rompena a ti ahora no puedes contrarrestarlo y en la beta si podías, y lo pondrán como antes... Eso creo vaya, mi inglés no es muy avanzado jajaja.@EodenMostrar citaHey Warriors, We are excited to see that our game is finally out there and that players are enjoying their time on the battlefield. Our team is also actively listening to the community and we would like to update you on a list of improvements that will be deployed in upcoming updates: Bots Replacing Players in Duel / Brawl / Elimination Game Modes: In response to player feedback from Beta, we will address your concerns regarding Bots with full health replacing leaving players. We will now replace the leaving player with a dead Bot in Duel, Brawl, and Elimination game modes. This will effectively make you win the current round if it was the only opponent left alive. For the rounds that follow, the Bot will stay in place of the player. Conqueror and Berserker: Currently if your opponent blocks a light attack from these two characters, they can combo into a free Guard Break. You will no longer be able to get a free guardbreak following a blocked light attack. Peacekeeper: We will address the bug where the second and third stabs from a guardbreak do not apply bleed. Valkyrie: Light Attacks: reduced recovery time Light Chains: reduced time between attacks Pouncing Thrust & Hunter’s Strike: Increased damage and link options after those moves Shield Crush: add link to Light Attack chains Hunter’s Rush: reduced recovery time Guardbreak Counter (All Heroes): Currently you can’t counter a guardbreak during a guardbreak attempt. This will be returned to the previous behavior seen in the Beta. Please keep your eyes on our forums and follow us on Twitter for more information regarding future gameplay updates. Link : [url=http://forums.ubi.com/showthread.php/1580891-Upcoming-Gameplay-Improvements]http://forums.ubi.com/showthread.php/1580891-Upcoming-Gameplay-Improvements[/url] Lo que an tocado de la rotura de guardia a que se refieren ??EDITADO EL 23-02-2017 / 17:56 (EDITADO 1 VEZ)
Gracias @Eoden por publicar toda esta información. Solo me ha quedado una duda: cuando sacan el parche?
1 VOTOPkuako6716Hace 7 años3Al menos algo es seguro, y es que Valquiria tendrá su buf, que ya le hacía falta. ¿Se sabe cuándo será ese parche?2 VOTOSEoden8469Hace 7 años4
Fecha no hay , solo dicen que pronto tendremos mas info , viendo que el parche tampoco sera muy grande no creo que tarden en meterlo!1 VOTOEoden8469Hace 7 años5
AG29934Hace 7 años6pero vamos el countear el rompeguardia sera igual de dificil que ahora no ? habra que tener muchos reflejos@CrazyRussian77Mostrar citaQue si intentas romper la guardia y te la rompena a ti ahora no puedes contrarrestarlo y en la beta si podías, y lo pondrán como antes... Eso creo vaya, mi inglés no es muy avanzado jajaja.@EodenMostrar citaHey Warriors, We are excited to see that our game is finally out there and that players are enjoying their time on the battlefield. Our team is also actively listening to the community and we would like to update you on a list of improvements that will be deployed in upcoming updates: Bots Replacing Players in Duel / Brawl / Elimination Game Modes: In response to player feedback from Beta, we will address your concerns regarding Bots with full health replacing leaving players. We will now replace the leaving player with a dead Bot in Duel, Brawl, and Elimination game modes. This will effectively make you win the current round if it was the only opponent left alive. For the rounds that follow, the Bot will stay in place of the player. Conqueror and Berserker: Currently if your opponent blocks a light attack from these two characters, they can combo into a free Guard Break. You will no longer be able to get a free guardbreak following a blocked light attack. Peacekeeper: We will address the bug where the second and third stabs from a guardbreak do not apply bleed. Valkyrie: Light Attacks: reduced recovery time Light Chains: reduced time between attacks Pouncing Thrust & Hunter’s Strike: Increased damage and link options after those moves Shield Crush: add link to Light Attack chains Hunter’s Rush: reduced recovery time Guardbreak Counter (All Heroes): Currently you can’t counter a guardbreak during a guardbreak attempt. This will be returned to the previous behavior seen in the Beta. Please keep your eyes on our forums and follow us on Twitter for more information regarding future gameplay updates. Link : [url=http://forums.ubi.com/showthread.php/1580891-Upcoming-Gameplay-Improvements]http://forums.ubi.com/showthread.php/1580891-Upcoming-Gameplay-Improvements[/url] Lo que an tocado de la rotura de guardia a que se refieren ??
Alguien que me pueda aclarar la parte del conquistador y berserker, no lo entiendo bien al traducirlo. Gracias de antemano.MrDrux229
Significa que antes si te cubrías un ataque ligero(creo que el primero) del conquistardor o el berserker, tenias tiempo de hacerle un rompeguardia que encima no se podía quitar/evitar, ahora lo han corregido haciendo que se recuperen antes al cubrirse tu golpe con lo que puedes esquivar o quitarte el rompeguardia. Saludos.@AG2993Mostrar citaAlguien que me pueda aclarar la parte del conquistador y berserker, no lo entiendo bien al traducirlo. Gracias de antemano
Hay 7 respuestas en Parche for honor !, del foro de For Honor. Último comentario hace 7 años.