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Dragon Age: Inquisition
Dragon Age: Inquisition
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Foro Dragon Age: Inquisition
Por VaultMad10385
Hace 9 años / Respuestas: 14 / Lecturas: 1287

Dragon Age: Inquisition: Nuevo parche para Ps3

Simplemente informar que acabo de poner el Inquisition y me ha saltado una actualización de 179 megas (se indica "nuevo contenido y parches").
Como no he visto nada por ahí os informo, aunque deduzco que será el mismo que en PC (eso de nuevo contenido me intriga, la verdad).
2 VOTOS
Subzero6662923Hace 9 años1
Lo estoy descargando, a que nuevo contenido te refieres?
Sólo espero que corrija los innumerables bugs y que me den ya el puto trofeo de matar a los 10 dragones que he matado ya a 200 y me está jodiendo para el platino, solo me falta ese trofeo.
VaultMad10385Hace 9 años2
@Subzero666 Es que al descargar pone Dragon Age Inquisition contenido y parche. Me ha extrañado un poco.
Subzero6662923Hace 9 años3
Puede ser que acabamos de jugar? 
-FC-690Hace 9 años4
Creo que es el mismo Parche 3 que hicieron con PC. Digo, es el mismo changelog y ademas arreglaron un par de bugs. Eso fue lo que encontre. Y ademas, encontre esto:

- Previously, crafted shields were using the wrong primary stat –
normal armor instead of front armor. This means that in a few scenarios a character
would get more armor protection when being hit by the side. On Patch 3 we implemented a
change that fixed the armor stat for shields. New crafted shields worked correctly after
Patch 3 but shields that were crafted before the fix remained with their old stats which
was not displayed properly and not applied to the character when equipped. In Patch 4 we 
fixed this scenario for old crafted shields.

- In Patch 4 we minimized substantially the chance of the MP Key
Drop issue happening. We found several instances where monsters
could die and not correctly update the internal kill counter—this
would cause the end-of-wave key drop event to not occur. 
We resolved these issues and also added a failsafe mechanism which
will attempt to recover in case there are additional cases that have
not yet been discovered. We are continuing to investigate other sources of
this problem, for example when monsters become unkillable because they manage
to escape the playable area.

We are working hard with Microsoft and Sony to release 
Patch 4 next week on consoles.

Related with balance changes, we will 
soon post recent balance changes so that it is
more clear what has changed and why. Future balance changes will be posted at the same place.

Sacaron el parche 4 para PC, que se supone que llegara la proxima semana a consolas.
1 VOTO
VaultMad10385Hace 9 años5
He estado una hora jugando tras instalar la actualización y me he comido todos los bugs de siempre. 
1 VOTO
-FC-690Hace 9 años6
Ni idea, to estoy descargando el Battlefield para probarlo. Despues lo actualizare o vere en el foro si pusieron algo.
-FC-690Hace 9 años7
Acabo de buscar en el foro y si, el parche es el mismo que el de PC.

Aca dejo el changelog que dejaron en su momento para PC:
[spoiler]
In the upcoming Patch 3 for Dragon Age: Inquisition, our primary focus was on fixing bugs, particularly ones that blocked progression or hampered the player experience.
Based on feedback from our players, we tweaked the banter system to be less random in order to prevent extra-long periods of silence. We fixed quest blockers in the personal quests of Dorian and Sera as well as a spawning issue in Solas’s personal quest (I won’t elaborate to avoid light spoilers).
We targeted several issues in multiplayer, fixing the case that caused keys to not drop, as well as fixing issues with the Reaver’s rampage ability. There were also some balance changes, including tweaks to the Demon Commander and the Strength of Spirits ability to make it more useful.
We added some much-requested features, including key binding that allows walking for PC and push-to-talk functionality in the multiplayer end of match summary and armor upgrade menus. We also added a new multiplayer Destruction route, and players can now challenge themselves in the fiery Elven Ruins.
You can find a comprehensive list of the upcoming fixes in Patch 3 for PC below. We’ll release more information on patches for consoles in the future, so stay tuned for more updates.
We continue to listen to feedback from our players, and we thank everyone for working with us to create an even better Dragon Age experience.
For patch notes in other languages, click here
=============================
Dragon Age™: Inquisition 1.03
=============================
From a development standpoint, Patch 3 was a small, bug-fix only patch to address some high-frequency issues affecting the majority of our players.
General
Added key binding that allows players to walk.
Added mouse cursor scaling.
Fixed issue that could result in the mouse getting stuck in mouse-look mode when players alt-tabbed out of the game in full-screen mode.
Fixed display bars to correctly reflect items that alter maximum health.
Single-Player
Changed party banter system to be less random to prevent extra-long periods where no conversations would occur.
Fixed issue that could result in one of Dorian’s conversations not being available for some players.
Fixed issue that could result in a cutscene not firing for Dorian’s plot when players enter the Gull and Lantern.
Fixed issue that could result in Sera’s Verchiel plot being broken.
Fixed issue with the demon that could spawn during Solas’s personal quest.
Changed Tactical Camera so that it no longer re-centers when the player changes party members.
Fixed exploit that allowed for infinite influence.
Fixed issue that allowed players to exploit their gold value in single-player mode.
Fixed allied mage AI so they did not dispel targets that the player had frozen.
Fixed issue that caused the bar displaying armor rating to not update correctly for crafted gear.
Fixed issue that caused extra potions granted by items to be lost when players return to Skyhold.
Fixed issue that caused Mind Blast’s upgrade, Fortifying Blast, to not provide additional barrier.
Fixed issue that could result in the opt-in conversation UI continuing to be displayed if players opted out very quickly as the UI was starting to be displayed.
Fixed issue that could result in the world map being permanently displayed in the Storm Coast.
Fixed issue that could result in being unable to switch party members after looting.
Fixed issue that could result in party members not following orders to revive a party member in Tactical Camera mode.
Fixed issue that could result in people being unable to discover all the regions in the Exalted Plains.
Fixed issue that could cause dragons to become unresponsive.
Fixed issue that would cause dragons to freeze during their roar.
Fixed issue that could cause some conversations to be “hitchy.”
Fixed issue that could cause Varric’s legs to do odd things in some opt-in conversations.
Fixed Masterwork Prowler Armor so it no longer distorts on certain characters.
Fixed issue that could cause Harmon to disappear in certain circumstances.
Fixed a few non-herb crafting materials that were showing up in the Herbs section of the inventory. They are now correctly in the Other section.
Multiplayer
Enabled push-to-talk functionality in the multiplayer end of match screen.
Enabled push-to-talk in the multiplayer armor upgrade menu.
Fixed issue where changing multiplayer match settings would take effect without confirming changes.
Fixed issue that could result in players entering multiplayer matches without any mapped abilities in certain circumstances.
Fixed case that could cause keys to not drop in multiplayer mode.
Fixed issue that would cause the potion mapped to the first slot to also be used when pushing the 9 key in multiplayer mode.
Fixed issue that would cause the camera to spin at the end of a multiplayer match and not display the end of match screen.
Fixed issue in multiplayer mode that would result in the healing portion of Rampage to stop working in certain circumstances.
Tuned Strength of Spirits to be more useful in multiplayer mode.
Tweaked the balance of the Demon Commander in multiplayer mode.
Fixed issue that could result in items not displaying their cards when chests are opened in multiplayer mode.
Fixed issue that could cause pots to respawn in certain circumstances in multiplayer mode.
[/spoiler]
A-z-1213148Hace 9 años8
Yo lo he probado poco mas de media hora, no he visto nada diferente pero tampoco se me ha crasheado.

A ver si por fin han arreglado los putos crasheos del feudo celestial.
Roach33264Hace 9 años9
Ojo con el parche que cierra bugs como el de duplicación o poder

Yo personalmente paso de tirarme un año recolectando piedras cuando las puedo duplicar. Así que no he actualizado ni lo haré hasta que no me pase el juego en normal y en pesadilla. 

Pd: juego en ps4.
Chmartin34Hace 9 años10
Por curiosidad como les va el feudo celestialcon el nuevo parche?
Xboxsiempre84
Expulsado
Hace 9 años11
Osea lo actualize peor sigue el poppoing y las texturas ni bola le dan a la old gen!! ojala que el aprche 5 y 6 arreglen algo de esoo diosssss!!!!
Chmartin34Hace 9 años12
Pues la verdad es que hay mejoras puede que sea una chorrada pero el brillo en el pelo y cofres es menos , lo noto mas suave en general pero claro todavía no he llegado al feudo celestial...
Kamul15Hace 9 años13
Este es el  parche que  permite que  se pueden guardar los items y no acumularlos?
Roach33264Hace 9 años14
@Kamul
Mostrar cita
Este es el parche que permite que se pueden guardar los items y no acumularlos?
no. Para ese parche queda tiempo todavia. Saldra primero en PC
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Foros > Dragon Age: Inquisition > Nuevo parche para Ps3

Hay 14 respuestas en Nuevo parche para Ps3, del foro de Dragon Age: Inquisition. Último comentario hace 9 años.

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